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May 17, 2017 Best Offline Strategy Games for Android. In no particular order, below is the list of the best offline strategy games for Android you can download on your phone or tablet device. Building Game Assets for Android Games. When you build an Android game using Lumberyard, you must first build the assets that are included with the game. All built assets are located in the cache directory of your Lumberyard installation. For example, when you build the Samples.
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When you build an Android game using Lumberyard, you must first build the assets that are included with the game. All built assets are located in the cache
directory of your Lumberyard installation. For example, when you build the Samples Project, the assets are saved to the
directory. The initial build of the Samples Project assets may take up to an hour to process, but incremental changes should process almost instantly. lumberyard_version
devcacheSamplesProjectes3
To build Android game assets on your PC
Close all instances of Lumberyard Editor and the Asset Processor.
Edit the
bootstrap.cfg
file (located in the
directory) to setlumberyard_version
devsys_game_folder
toSamplesProject
(or the project you want to build). Save the file.Edit the
AssetProcessorPlatformConfig.ini
file (located in the
directory) to uncommentlumberyard_version
deves3=enabled
. Save the file.Note
If the Asset Processor was running when you edited the
AssetProcessorPlatformConfig.ini
file, you must restart the Asset Processor.Open Lumberyard Editor, which automatically launches the Asset Processor to process and build your game assets as you make changes to your game levels in Lumberyard Editor.
Note
You can also launch the Asset Processor (GUI or batch version) from the
directory.lumberyard_version
devBin64
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Using Assets in Your Game
You can use assets in your game by copying them to your device manually or by packing them into an .apk
file. We recommend copying the assets to your device manually for a faster build time during development.
Manually Copying Assets
As part of the build process, Lumberyard can automatically copy assets built by the Asset Processor to your device, or you can manually copy assets from a command line window using Android Debug Bridge (ADB). Game assets should be copied to the /storage/sdcard0/
directory. Your_Game_Name
For example, to manually copy the Samples Project assets, enter the following in a command line window:
Building Assets into an .Apk File
To build an .apk
file that includes all of your assets, edit the project.json
file for your game project and set place_assets_in_apk
to 1
. This method requires a longer build time than manually copying your assets.
For example, to build an .apk
file for the Samples Project assets, edit the project.json
file (located in the
directory) to set lumberyard_version
devSamplesProjectplace_assets_in_apk
to 1
:
When you generate a build, your computer creates an .apk
file that includes an executable and game data. Be sure to run the shader compiler when you run your game for the first time.
Note
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If you receive an error indicating the
directory does not exist, you can try running the command from a command line window with Administrator privileges. lumberyard_version
devSolutionsandroidSamplesProjectassets
Sharing Game Assets Between PCs and Macs
After you build the assets to include with your Android game, you can share the cache
folder between your PC and Mac. This ensures that changes you make in Lumberyard Editor on your PC are automatically retrieved by macOS.
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To set up asset sharing on your PC
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Navigate to the
dev
folder in the directory where you installed Lumberyard.Right-click the
cache
folder and click Properties.In the cache Properties dialog box, on the Sharing tab, click Advanced Sharing. You must have administrator privileges. Dating blogs for guys android download.
In the Advanced Sharing dialog box, select Share this folder. Click OK.
(Optional) Click Permissions to set permissions for specific users. This step is required if you want to modify the shared assets on your Mac.
To view shared assets on your Mac
In the Finder, click Go, Connect to Server.
For the Server Address, enter
smb://
IP address or DNS name of PC
/CacheClick Connect.
(Optional) Configure your system preferences to automatically connect to the shared folder when macOS starts:
Open System Preferences, Users & Groups, Login Items.
In the Login Items dialog box, click + to add a new login.
In the Shared pane, locate and select your PC. In the right pane, select your shared
cache
folder and click Add.
In a Terminal window, navigate to the
dev
folder in the directory where you installed Lumberyard.To create a symbolic link to the shared
cache
folder, run the following command:sudo ln –s /Volumes/Cache Cache
If prompted, enter the password for your macOS login.